New Horizons is just bigger and better, improving on just about every single aspect that New Leaf introduced, which itself really pushed the envelope when it came to gameplay in Animal Crossing.
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Nintendo took the time to carefully introduce new features and make the most of the DS’ form factor and various features. Wild World didn’t just feel like a straight port of the GameCube title. Not to mention you could get pictures of your favorite characters if you befriended them enough, and Brewster and Celeste set up in the museum for the first time offering a coffee shop and observatory respectively. Players could now do a spot of fishing on their morning commute, and generally work towards paying off their loan debt whenever they wanted, wherever they were.
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What made Wild World so popular with fans, however, was the fact that it brought the series to a handheld system for the first time ever. Players could now create their custom designs for clothing with precision using the stylus, while the upper screen would be used for admiring the day and nighttime skies that’d change in real-time. Thanks to the DS’ dual screens and touch screen capabilities, too, Nintendo took great advantage of these. It was a small aesthetic tweak, but one we appreciated all the same. In terms of new features it introduced, Wild World introduced a ‘rolling world’ where as you walked up and down the island, there would be a natural curve to the ground, as if you were walking around a spherical world. If you’re looking for the very best Animal Crossing game, look towards the more recent titles.Īnimal Crossing: Wild World was the Nintendo DS follow-up to the popular GameCube title. If you’re wanting to check out where this crazy life sim series started out, then give the GameCube game a try. That being said, it doesn’t get the bottom spot, simply because City Folk just felt like such a disappointment when it released, compared to the breath of fresh air that the GameCube title was.
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There was no crafting, the world was fairly small, and the amount of bugs and fish wasn’t quite as extensive as it was in future iterations.Įven in terms of shops, the GameCube game was far more limited than its successors. Not to mention the ever-compelling grind to pay off your loans.ĭespite being a good game, the fact that it’s the first title in the series more or less means it’s the foundation that every single game that followed it developed from. It was essentially a port of the N64 game that had only released in Japan, and it didn’t take long for players to fall in love with their anthropomorphic villager friends. Animal Crossing on GameCube was the very first game in the series.